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Saturday, February 19, 2011

Kicking Your Ass: Character Leaks



Hello and welcome back to part two of Fighting February. Last week, we spoke of changes to two of my favorite fighters, BlazBlue: Continuum Shift and Super Street Fighter 4. This week, we'll be discussing something of a controversy that happened recently when Arcade Infinity managed to unlock two characters to Arcade Edition that weren't meant to be unlocked yet: Evil Ryu and Oni.

Saturday, February 12, 2011

Kicking Your Ass: Balance Changes

Hello and welcome to Fighting February!

Elena vs Makoto, by Genzoman

There's no simpler way to say it: I love me some fighting games of all shapes and sizes, from Street Fighter to Guilty Gear to even Tekken every once in a while. I've even began my series to Fighting Games 101 a few months back and while I don't consider myself pro, if there's one genre of game that I love following, it's fighting games. Even what some could consider to be small things that wouldn't change anything ends up being so much a difference that it can completely change how effective a character is, but that's a discussion for another time.

This month on the Nerd Sanctum, we're going to discuss some of the recent history in Fighters. Most of this is old news, gathered from sources like Shoryuken.com, Dustloop.com, and Eventhubs.com but this is something of my own personal opinion of the events and changes. Firstly, we'll be discussing the balance updates to two of my favorite fighters, Super Street Fighter 4 and BlazBlue: Continuum Shift. With both changes coming out around the same time and both having been extensively played, I have to say I'm really happy with the changes thus far.